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	<title>Comments for GeekMandem</title>
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	<link>http://geekmandem.com</link>
	<description>Brace for Epic</description>
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		<title>Comment on Next Time On &#8220;The Video Game Industry&#8221; by IRS Attorney</title>
		<link>http://geekmandem.com/2011/09/27/next-time-on-the-video-game-industry/#comment-1194</link>
		<dc:creator><![CDATA[IRS Attorney]]></dc:creator>
		<pubDate>Wed, 23 May 2012 12:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://geekmandem.com/?p=1245#comment-1194</guid>
		<description><![CDATA[I consider myself to be very conservative and have felt alone in the wilderness until reading your article. There is nothing conservative about the government approving or disapproving of who I decide to marry.]]></description>
		<content:encoded><![CDATA[<p>I consider myself to be very conservative and have felt alone in the wilderness until reading your article. There is nothing conservative about the government approving or disapproving of who I decide to marry.</p>
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		<title>Comment on The Potential of: Naughty Bear 2 by marco</title>
		<link>http://geekmandem.com/2011/10/06/the-potential-of-naughty-bear-2/#comment-1193</link>
		<dc:creator><![CDATA[marco]]></dc:creator>
		<pubDate>Fri, 18 May 2012 23:04:02 +0000</pubDate>
		<guid isPermaLink="false">http://geekmandem.com/?p=1967#comment-1193</guid>
		<description><![CDATA[Environmental kill are not inaccessible or that difficult half of my kills are from the environment and you forgot to mention the traps available, but i agree with everything else]]></description>
		<content:encoded><![CDATA[<p>Environmental kill are not inaccessible or that difficult half of my kills are from the environment and you forgot to mention the traps available, but i agree with everything else</p>
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		<title>Comment on Top 11 PC Open World Rpg&#8217;s (From the last 11ish years) by Angel</title>
		<link>http://geekmandem.com/2011/11/02/top-11-pc-open-world-rpgs-from-the-last-11ish-years/#comment-1192</link>
		<dc:creator><![CDATA[Angel]]></dc:creator>
		<pubDate>Fri, 18 May 2012 16:51:17 +0000</pubDate>
		<guid isPermaLink="false">http://geekmandem.com/?p=2517#comment-1192</guid>
		<description><![CDATA[Everquest is an MMO, I thought you were only mentioning the standard RPG games here. Was sadly disappointed because you made it sound good &gt;:(]]></description>
		<content:encoded><![CDATA[<p>Everquest is an MMO, I thought you were only mentioning the standard RPG games here. Was sadly disappointed because you made it sound good &gt;:(</p>
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		<title>Comment on The Potential of: Naughty Bear 2 by danny</title>
		<link>http://geekmandem.com/2011/10/06/the-potential-of-naughty-bear-2/#comment-1190</link>
		<dc:creator><![CDATA[danny]]></dc:creator>
		<pubDate>Wed, 09 May 2012 00:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://geekmandem.com/?p=1967#comment-1190</guid>
		<description><![CDATA[This is for the retards who can&#039;t play naughty bear but are eager to put it down. I loved it. All it needed was blood and gore but we are talking teddy bears. Its a brilliant concept of how to get your own back on those munchkin speakin tellytubbies. Its no wonder kids are thick liistening to eh oh. Give me strength. Can&#039;t wait for the second one and learn how to play the game. Not everything is run and gun. You muppets will nrver learn any tact.]]></description>
		<content:encoded><![CDATA[<p>This is for the retards who can&#8217;t play naughty bear but are eager to put it down. I loved it. All it needed was blood and gore but we are talking teddy bears. Its a brilliant concept of how to get your own back on those munchkin speakin tellytubbies. Its no wonder kids are thick liistening to eh oh. Give me strength. Can&#8217;t wait for the second one and learn how to play the game. Not everything is run and gun. You muppets will nrver learn any tact.</p>
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		<title>Comment on Top 11 PC Open World Rpg&#8217;s (From the last 11ish years) by Eric</title>
		<link>http://geekmandem.com/2011/11/02/top-11-pc-open-world-rpgs-from-the-last-11ish-years/#comment-1188</link>
		<dc:creator><![CDATA[Eric]]></dc:creator>
		<pubDate>Sat, 14 Apr 2012 06:21:49 +0000</pubDate>
		<guid isPermaLink="false">http://geekmandem.com/?p=2517#comment-1188</guid>
		<description><![CDATA[Terry, Morrowind Fanboy? Really? That&#039;s like saying you&#039;re a Call of Duty 4 Modern Warfare fanboy when you&#039;re comparing it to Modern Warefare 2.  Morrowind practically launched Bethesda Softworks into the next orbit and set up all the (then) fancy stuff you could do in Oblivion and now Skyrim. Most people either like Morrowind or Skyrim now. I doubt there&#039;s a lot of people who would continue playing Oblivion.

As for the Diablo thing, you could say the same about Mass Effect. It&#039;s not really open world if there&#039;s only a set amount of worlds, missions, and you have to do the main story line to get or do anywhere. So don&#039;t blast one game just cause you probably don&#039;t like Diablo and not blast another like Mass effect.]]></description>
		<content:encoded><![CDATA[<p>Terry, Morrowind Fanboy? Really? That&#8217;s like saying you&#8217;re a Call of Duty 4 Modern Warfare fanboy when you&#8217;re comparing it to Modern Warefare 2.  Morrowind practically launched Bethesda Softworks into the next orbit and set up all the (then) fancy stuff you could do in Oblivion and now Skyrim. Most people either like Morrowind or Skyrim now. I doubt there&#8217;s a lot of people who would continue playing Oblivion.</p>
<p>As for the Diablo thing, you could say the same about Mass Effect. It&#8217;s not really open world if there&#8217;s only a set amount of worlds, missions, and you have to do the main story line to get or do anywhere. So don&#8217;t blast one game just cause you probably don&#8217;t like Diablo and not blast another like Mass effect.</p>
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		<title>Comment on The Potential of: Naughty Bear 2 by Stand2fall</title>
		<link>http://geekmandem.com/2011/10/06/the-potential-of-naughty-bear-2/#comment-1187</link>
		<dc:creator><![CDATA[Stand2fall]]></dc:creator>
		<pubDate>Thu, 12 Apr 2012 00:11:49 +0000</pubDate>
		<guid isPermaLink="false">http://geekmandem.com/?p=1967#comment-1187</guid>
		<description><![CDATA[I just purchased naughty bear and I have to agree with the last two comments a sequel would be dope I didn&#039;t even know of naughty bear until a few weeks ago but the violence in repetitive yet very entertaining . C&#039;mon.....get to axe a care bear knockoff ...a bear version of the teletubies or however thats spelled lol love it]]></description>
		<content:encoded><![CDATA[<p>I just purchased naughty bear and I have to agree with the last two comments a sequel would be dope I didn&#8217;t even know of naughty bear until a few weeks ago but the violence in repetitive yet very entertaining . C&#8217;mon&#8230;..get to axe a care bear knockoff &#8230;a bear version of the teletubies or however thats spelled lol love it</p>
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		<title>Comment on The Potential of: Naughty Bear 2 by KT</title>
		<link>http://geekmandem.com/2011/10/06/the-potential-of-naughty-bear-2/#comment-1186</link>
		<dc:creator><![CDATA[KT]]></dc:creator>
		<pubDate>Mon, 09 Apr 2012 00:34:40 +0000</pubDate>
		<guid isPermaLink="false">http://geekmandem.com/?p=1967#comment-1186</guid>
		<description><![CDATA[I couldn&#039;t agree more with this, especially with the idea of adding more environments to the game. But I have to say that to be honest the first Naughty Bear wasn&#039;t really a let-down for me. I love the game and I still play it to this date. I like the fact that there was a variety of different challenges and costumes that you could unlock, but I didnt like the repetition throughout. Another thing I&#039;d like to add to your list of improvements to make is the bears themselves. Yes there were new types arriving on the island such as the army bears and the ninjas, but I got kinda sick of seeing the same names on each level like Daddles and Fluffy and Sunbeam. Just saying there could be more variety on that part.]]></description>
		<content:encoded><![CDATA[<p>I couldn&#8217;t agree more with this, especially with the idea of adding more environments to the game. But I have to say that to be honest the first Naughty Bear wasn&#8217;t really a let-down for me. I love the game and I still play it to this date. I like the fact that there was a variety of different challenges and costumes that you could unlock, but I didnt like the repetition throughout. Another thing I&#8217;d like to add to your list of improvements to make is the bears themselves. Yes there were new types arriving on the island such as the army bears and the ninjas, but I got kinda sick of seeing the same names on each level like Daddles and Fluffy and Sunbeam. Just saying there could be more variety on that part.</p>
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		<title>Comment on The Potential of: Naughty Bear 2 by Jalen Paul Allen (@JalenSevaaetasi)</title>
		<link>http://geekmandem.com/2011/10/06/the-potential-of-naughty-bear-2/#comment-1185</link>
		<dc:creator><![CDATA[Jalen Paul Allen (@JalenSevaaetasi)]]></dc:creator>
		<pubDate>Sun, 08 Apr 2012 15:11:40 +0000</pubDate>
		<guid isPermaLink="false">http://geekmandem.com/?p=1967#comment-1185</guid>
		<description><![CDATA[Love this, couldn&#039;t be more excited about Naughty Bear 2. I liked the original though, the repetitive violence is just what I wanted out of it. If they were to put more depth into it and amp up the areas and murder animations I&#039;m sold on a sequel.]]></description>
		<content:encoded><![CDATA[<p>Love this, couldn&#8217;t be more excited about Naughty Bear 2. I liked the original though, the repetitive violence is just what I wanted out of it. If they were to put more depth into it and amp up the areas and murder animations I&#8217;m sold on a sequel.</p>
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		<title>Comment on Top 11 PC Open World Rpg&#8217;s (From the last 11ish years) by Terry</title>
		<link>http://geekmandem.com/2011/11/02/top-11-pc-open-world-rpgs-from-the-last-11ish-years/#comment-1184</link>
		<dc:creator><![CDATA[Terry]]></dc:creator>
		<pubDate>Fri, 30 Mar 2012 22:33:40 +0000</pubDate>
		<guid isPermaLink="false">http://geekmandem.com/?p=2517#comment-1184</guid>
		<description><![CDATA[You obviously don&#039;t know what an open-world is.It means you can explore wide open spaces in a non-linear fashion with almost no limitations as to where you can go.It does not mean following a linear story or going through a linear dungeon.Also just because people CAN make an open-world with the toolset doesn&#039;t mean that they usually do.Diablo doesn&#039;t have a single feature in it that allows you to roam an open-world.It doesn&#039;t even have a world, it&#039;s just a dungeon crawl with a city on top of the dungeon.And I see that you didn&#039;t include Oblivion because you&#039;re a Morrowind fanboy, but the fact that you didn&#039;t include Oblivion but included games like Diablo and Nwn is downright insulting.]]></description>
		<content:encoded><![CDATA[<p>You obviously don&#8217;t know what an open-world is.It means you can explore wide open spaces in a non-linear fashion with almost no limitations as to where you can go.It does not mean following a linear story or going through a linear dungeon.Also just because people CAN make an open-world with the toolset doesn&#8217;t mean that they usually do.Diablo doesn&#8217;t have a single feature in it that allows you to roam an open-world.It doesn&#8217;t even have a world, it&#8217;s just a dungeon crawl with a city on top of the dungeon.And I see that you didn&#8217;t include Oblivion because you&#8217;re a Morrowind fanboy, but the fact that you didn&#8217;t include Oblivion but included games like Diablo and Nwn is downright insulting.</p>
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		<title>Comment on Battlefield 3 Beta and Minecraft &#8211; Pocket Edition! by Lanette</title>
		<link>http://geekmandem.com/2011/09/30/battlefield-3-beta-and-minecraft-pocket-edition/#comment-1173</link>
		<dc:creator><![CDATA[Lanette]]></dc:creator>
		<pubDate>Wed, 15 Feb 2012 10:21:39 +0000</pubDate>
		<guid isPermaLink="false">http://geekmandem.com/?p=1619#comment-1173</guid>
		<description><![CDATA[Your post caputres the issue perfectly!]]></description>
		<content:encoded><![CDATA[<p>Your post caputres the issue perfectly!</p>
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