If you haven’t heard of Afterfall:InSanity, don’t worry about it. Although it has been in development since 2009, the first I heard of it was an article detailing the amazing (and to some near impossible) dream of reaching ten million pre-orders. Sounds crazy right? Sounds especially crazy considering that the game comes out in November and is for PC only. Here’s the hooking point of the project. The pre-order cost… is $1. Let me type that out. One dollar. And if they hit the ten million then the entire game is for one dollar and 10% (a solid one million dollars) goes to charity! “But wait,” says your cynical, pragmatic, or realistic side, “what happens if they don’t get to ten million?” Well the game goes to the standard price of… $33.90, not including the dollar you already gave, so about $35. But every penny of the pre-order money will go to charity, so either way it’s a good deed on your part. A lot of people have been saying it’s impossible, or it’s just a PR stunt, or have cited many other reasons for which this project will fail. But even if it does… all you did was donate to charity and get a good game for it. Who is it hurting? Please look up Afterfall: InSanity and if it’s something you’re interested in, place an order. If not, then at least spread the word. Maybe this is indeed unrealistic, or a PR ploy, but gamers come across few opportunities to do something charitable and experimental. In the hopes of seeing more of the same, just give it a look.
